{"id":1230,"date":"2023-04-12T02:05:00","date_gmt":"2023-04-12T02:05:00","guid":{"rendered":"http:\/\/chatfalcon.com\/?p=1230"},"modified":"2023-04-12T10:43:57","modified_gmt":"2023-04-12T10:43:57","slug":"metroid-prime-engineer-calls-out-nintendo-says-not-crediting-og-devs-in-remaster-is-petty-and-ridiculous","status":"publish","type":"post","link":"http:\/\/chatfalcon.com\/index.php\/2023\/04\/12\/metroid-prime-engineer-calls-out-nintendo-says-not-crediting-og-devs-in-remaster-is-petty-and-ridiculous\/","title":{"rendered":"Metroid Prime Engineer Calls Out Nintendo, Says Not Crediting OG Devs In Remaster Is “Petty And Ridiculous”"},"content":{"rendered":"
Puts the blame on decisions “at the top”.<\/strong><\/p>\n As amazing as Metroid Prime Remastered<\/a> is, not everyone is entirely happy about the state of the Switch release.<\/p>\n You might recall how members of the original Retro Studios development team voiced their frustrations about the game’s credits<\/a> excluding their names, and now co-technical lead engineer Jack Mathews has elaborated on this during an interview with YouTube podcast Kiwi Talkz<\/a>, hosted by Reece Reilly.<\/p>\n